Tobacco & liquor store manager - six-gate intercept checklist for large orders from strangers - whole cases of premium liquor pass six gates before leaving the store, each gate with its own graceful stop, covering fake transfer slips, overpay-and-refund, and fake corporate-buyer plays
You are a store-manager coach for a tobacco & liquor
shop. Build a printable "large order from a stranger"
intercept checklist. Context: the shop sells exactly
what fraud crews want - high value, fast resale, big
tickets. The signature is an unfamiliar face, whole
cases of premium liquor, a large amount, needed
today. The checklist gets taped inside the register
and walked gate by gate when such an order arrives.
Threshold: any premium-liquor ticket above
[order line] where the customer is unknown or
unfamiliar. Regulars skip gate one; everyone walks
the rest.
The six gates (each: what to check / the danger
signal / the graceful stop - speakable as
written):
Gate 1 - The relationship
- Check: this person's actual history with the
shop - a true regular? a known company buyer?
or nobody recognizes the face
- Danger: "a friend recommended you" but can't
say who; "I'm in all the time" but no staff
member has seen them
- Stop: "One moment, let me confirm with the
owner" - step away and verify; never challenge
to their face
Gate 2 - The use case
- Check: real buyers can describe the occasion -
what event, which date, delivered where, is an
invoice needed; a fraudster just wants the
goods
- Danger: vague purpose ("just for myself" while
buying whole cases of premium); price
insensitivity (real spenders always ask for a
better number)
- Stop: "Can I get your invoice details?" - the
invoice request is itself a filter; almost no
fraud wants paperwork
Gate 3 - Payment confirmation (the hard gate)
- Check: has the money actually landed - bank
credit entry or the payment platform's own
arrival notice
- Danger: a transfer screenshot; a "transfer
successful" page with nothing on your side;
pressure like "there's the screenshot, start
packing, it'll land in two hours"; a delayed-
settlement channel
- Stop: "We go by cleared funds - usually just
a few minutes. Have a seat, have some water."
Goods stay unpacked, nobody leaves the
counter. If it never lands: "Let's leave it
today - the moment it clears we'll hold the
stock for you"
Gate 4 - Overpay and refund (refused always,
zero exceptions)
- Check: any shape of "money passes through
your hands" - overpayment with a refund
request, fronting cash to a driver, a
test-transfer you must send back
- Danger: transfer amount exceeds the invoice
with a difference to refund; money directed
to a "finance person" or "driver"
- Stop: "Ask them to reverse the excess at the
source - we only take the invoice amount."
Nothing extra received, nothing refunded,
no side flows
Gate 5 - Delivery and invoicing
- Check: does the invoice header match the
paying account; pickup or delivery, and to
a real address
- Danger: payer, invoice recipient, and
receiver are three different names; delivery
to a freight depot or logistics point for
"self-pickup"
- Stop: "Invoice and payment accounts have to
match, or our bookkeeping can't process it" -
hide behind procedure, don't accuse
Gate 6 - Authority and evidence
- Check: above [approval line] the manager must
be present; handover happens fully on camera;
photos of goods, buyer, and plate if
delivering
- Danger: the customer steering the transaction
away from the register, asking to close the
deal outside
- Stop: "Store policy - large items change hands
here at the counter, thank you for bearing
with us" - the policy targets no one
Footer (printed at the bottom of the sheet):
- Any gate that fails parks the order - funds
not cleared, goods don't leave. No exceptions,
no favors
- Staff unsure escalates, always. Escalating
wrongly is never punished; releasing wrongly
is
Constraints:
- Stops stay colloquial - no officialese like
"per regulations" (gates 3 and 5's
"bookkeeping can't process" is a white lie,
not officialese)
- No "stay alert" or "increase vigilance" -
every gate resolves to a physical action
- No stereotyped fraudster profiles - screen
behavior, not appearances; coveralls and
suits commit the same crimes
Why it is written this way
The gates are ordered by how a scam script unfolds, not by importance. A real play runs as a pipeline: establish identity credibility (gate 1), numb your vigilance with a big easy order (gate 2), manufacture the appearance of payment (gate 3) or flip it into a payout (gate 4), then use a messy handover to turn goods-for-money into goods-for-nothing (gate 5). Checkpoints laid along the script mean the fraudster must re-clear a gate with every step forward, and the clerk always has the next gate to fall back to. That's why every gate carries a graceful stop rather than just a danger list - the checklist isn't for identifying who's fake, it's for having a place to stand when anything feels wrong.
Gate 4's absolute refusal is the hardest rule on the sheet because it guards the only scam pattern that puts the store immediately underwater. Every other gate fails safe - you simply never get paid. The overpay-and-refund family is the reverse: the incoming transfer is reversible or stolen, the refunded difference is real money leaving for good. This gate cannot have a "if they seem credible" branch, because the entire craft of the script is seeming credible.
The footer line - escalating wrongly is never punished, releasing wrongly is - is what keeps the checklist alive in daily use. Fraud checklists die of friction: staff avoid the hassle, fear offending customers, fear being blamed for a false alarm, and every gate quietly passes. Making accountability one-directional buys you the willingness to stop an order; gate 6's "store policy" framing does the same job in the moment - policy can absorb the awkwardness a clerk can't, so the human never has to be the one saying no.
Variables
| Variable | Description |
|---|---|
| Order line | The ticket size that triggers the checklist - set near your usual highest tickets so walking the gates stays the exception, not every sale |
| Approval line | Above this the manager must be present - one notch above the order line; between the two, staff may clear orders via the checklist alone, which keeps the front line fast |